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KOIRAHI

TRADITIONAL MAORI BALL GAME

KOIRAHI (kee-oh-RAH-hee)

Kī-o-rahi is a fast traditional Māori ball game from Aotearoa New Zealand, played on a circular field with passing, running, evasion, defending and target shooting. Teams move between zones, use the outer pou markers, and attack or defend the central tupu target in a game that feels part rugby, part tag, part handball and entirely its own.
 

More than a sport, Kī-o-rahi carries story, language and heritage into modern play. It is still used in schools, community sport, cultural events and regional competition, making it one of the clearest examples of a living indigenous game with real modern value.

THE KOIRAHI PITCH

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Kī-o-rahi is played on a large circular field, usually marked out on grass. Unlike most field sports, the playing area is built around a central target rather than two goals at opposite ends. The field is divided into rings and zones, which control where each team can move, defend, pass and score.

At the centre is the tupu, the main target that one team tries to hit with the ball. Around it are inner zones used for attacking and defending, while the wider outer area gives players space to run, pass, evade and build attacks. Around the outside of the field are pou, upright markers that players touch with the ball to build scoring opportunities.

The exact size of the field can change depending on age group, number of players, fitness level and the version of the rules being used. Some school and community games use cones, painted lines or temporary markers, while more formal events may use clearer zone markings and padded posts. Kī-o-rahi is often played in rippa/tag form, especially for younger players, but some versions allow touch or fuller contact depending on the agreed rules.

Main Field Features

  • Te Ao: the outer playing area where much of the running, passing and defending happens.

  • Ngā Pou: the outer markers. Players touch these with the kī to build potential points.

  • Te Roto: an inner zone used during attacking and defending movement. It is important in both scoring and stopping attacks.

  • Pawero: the scoring area near the tupu, used in some versions when kīoma convert pou touches into points.

  • Te Ara: a pathway or restricted movement area, depending on the version being played.

  • Te Marama: the starting area used to begin play.

  • Te Tupu: the central target. Taniwha score by hitting the tupu with the kī. In many modern setups this is represented by a padded drum, bin or upright target.

Unique Sports Equipment

The most important piece of equipment is the kī, the ball used in play. Traditionally, this could be a woven flax ball, but modern games often use a soft round ball, rugby-style ball or other safe ball depending on the level and local rules. The ball needs to be easy to pass, catch, carry and throw accurately at the tupu.

The tupu is the most recognisable target in the game. In organised play it may be a padded central cylinder or drum. In community or school versions it can be improvised with a 40-gallon drum, wheelie bin or similar safe object. It must be visible, stable and placed clearly in the centre of the field.

The pou are upright markers placed around the outside of the circular field. These may be padded posts, poles, large cones or temporary markers. In more physical versions, padding is important because players move at speed and may be tagged, bumped or redirected near them.

Many modern games also use rippa belts or tag belts. These allow defenders to stop a ball carrier by pulling a tag rather than tackling. This makes the game safer and more suitable for schools, mixed teams and community tournaments.

Other basic equipment includes field cones, line paint or tape for marking the zones, team bibs or shirts, and clear colour separation between teams. At its simplest, Kī-o-rahi can be played with a ball, cones, tags and an improvised central target, which is one reason it works well as a school, community and heritage sport.

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Simple Rules of KIORAHI

  • Basic idea

  • Two teams play on a circular field
    Kī-o-rahi is played between two teams on a round field with marked zones, outer pou markers and a central target called the tupu.

  • The ball is called the kī
    Players run, pass, kick, catch and throw the kī while trying to create scoring chances.

  • The two teams have different roles
    One team plays as kīoma, while the other plays as taniwha. The teams usually swap roles during the match.

  • Kīoma protect the tupu and score through the pou
    Kīoma try to touch the outer pou markers with the kī, then carry the kī through Te Roto and place it down in Pawero to turn those pou touches into points.

  • Taniwha attack the tupu
    Taniwha try to win possession and throw the kī at the central tupu. Each successful hit scores points.

  • The game is fast and continuous
    Play moves quickly around the field, with players passing, running, defending, intercepting and trying to stop the ball carrier.

  • Modern school games often use rippa tags
    Instead of tackling, defenders pull a tag from the ball carrier’s belt. This makes the game safer and easier to play in mixed or beginner groups.

  • Scoring, movement and restarts

  • Starting play
    Play often begins from Te Marama, the starting circle. A kīoma player kicks or passes the kī into play so the attack can begin.

  • Touching pou builds points
    Kīoma touch the kī against the pou markers around the outside of the field. These touches build possible points, but they are not fully scored until the kī is carried into Pawero.

  • Kīoma must convert their pou touches
    To score, a kīoma player carries the kī through Te Roto and places it down in Pawero. If they lose the kī or are stopped before scoring, the built-up points are lost.

  • Taniwha score by hitting the tupu
    Taniwha score by throwing the kī at the central tupu. If the kī hits the tupu, the point is scored and play may continue depending on the local rules.

  • Tags stop the ball carrier
    In rippa versions, if a defender pulls a tag from the ball carrier, the ball carrier must pass quickly. If they fail to pass in time, possession is turned over.

  • Possession can change quickly
    Teams can win the kī through interceptions, loose balls, rule infringements, tag pulls, missed scoring attempts or turnovers.

  • Players must respect the zones
    Each zone has a purpose. Some players can only enter certain areas at certain times, especially around Te Roto, Pawero and Te Ara.

  • Te Ara is a pathway, not a free scoring lane
    Te Ara is normally used as a movement path between zones. In many versions, it cannot be used as a shortcut to score.

  • Contact rules vary
    Some versions are tag-based, some are touch-based, and some allow more physical contact. Beginners and schools usually use non-contact or rippa rules.

  • The winner is the team with the most points
    After both teams have had turns as kīoma and taniwha, the team with the highest score wins.

Income & Career Possibilities

Career & Income Opportunities in Kī-o-rahi

Kī-o-rahi is a living heritage sport with real modern activity in schools, communities, regional events and Māori cultural programmes. It should not be presented as a major professional sport with a clear salary ladder, but it does offer genuine opportunities through playing, coaching, teaching, officiating, event delivery and cultural sport development.

Playing / Competing Pathway

  • School and youth competition
    Many players first meet Kī-o-rahi through schools, kura, youth tournaments, community sport days and regional competitions.

  • Regional and national events
    Strong players may progress into regional tournaments, secondary-school nationals, iwi-based competitions or wider community events.

  • Amateur first
    Most players should expect the pathway to be amateur rather than professional. The reward is usually competition, travel, cultural connection, team pride and visibility rather than a regular wage.

  • Possible benefits
    Players may gain expenses, kit, travel support, school recognition, leadership opportunities or invitations to represent a school, region or community.

  • Future potential
    If the sport continues to grow, stronger representative events, festival competitions and media coverage could create more opportunities for standout players.

Coaching & Teaching Pathway

  • Strongest income route
    Coaching and teaching is probably the most realistic paid pathway in Kī-o-rahi, especially through schools, youth sport, community programmes and cultural education.

  • School coaching
    Coaches may work with school teams, PE departments, kura, inter-school tournaments or holiday sport programmes.

  • Cultural teaching
    Good coaches need to understand more than the rules. Kī-o-rahi carries Māori language, story, tikanga and heritage, so cultural knowledge is valuable.

  • Workshops and training days
    Experienced coaches may be paid to run beginner sessions, teacher training, community workshops or tournament preparation days.

  • Starting point
    A realistic route is to volunteer or assist at school/community level, learn the rules properly, build trust locally, then move into paid coaching, education or development work.

Officiating & Judging Pathway

  • Referees are needed for tournaments
    School events, regional competitions and community tournaments need officials who understand the zones, scoring, tags, possession changes and rule variations.

  • Casual rather than full-time income
    Officiating is more likely to provide small match fees, event payments, expenses or voluntary experience than a full-time career.

  • Good route for former players
    Players who know the rhythm of the game can move into refereeing, especially if they are calm, fair and confident explaining decisions.

  • Rule knowledge matters
    Kī-o-rahi can vary by region and event, so officials must be comfortable with agreed rules, rippa/tag versions, contact limits and pre-match rule clarification.

  • Progression route
    Local school games can lead to regional events, larger tournaments and trusted senior-official roles.

Event, Community & Development Pathway

  • Important career area
    Kī-o-rahi creates opportunity for organisers, youth workers, sports coordinators, community leaders and cultural sport developers.

  • Tournament organisation
    Events need people to arrange teams, venues, fields, equipment, draws, referees, safety plans, volunteers and results.

  • School and community development
    Sport-development workers can use Kī-o-rahi to increase participation, support Māori sport, strengthen community identity and introduce young people to heritage games.

  • Funding and grants
    Some work may be funded through schools, councils, sport trusts, community grants, iwi initiatives, youth programmes or cultural education budgets.

  • Realistic income
    This pathway may include paid coordinator roles, short-term contracts, workshop fees, event-day payments, expenses or part-time community sport work.

Media, Culture & Support Roles

  • Content creation
    Kī-o-rahi needs clear explainers, diagrams, short videos, match footage, interviews, coaching clips and beginner guides.

  • Photography and filming
    Tournaments and school events may need photographers, videographers, livestream crews or social media coverage.

  • Cultural storytelling
    The game is connected to Māori story and identity, so respectful documentaries, educational resources and heritage sport features have value.

  • Equipment and field support
    There may be small opportunities around supplying balls, rippa belts, pou markers, tupu targets, field kits and school equipment packs.

  • Best realistic angle
    This is unlikely to be a large commercial media market yet, but it is a strong niche for people who can combine sport, education, Māori culture, youth participation and visual storytelling.

KO-I-RAHI
ORGANISATIONS

& LEAGUES

Here is a non-exhaustive set of organisations involved with Ko-i-Rahi worldwide.

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  • Kiorahi.com is one of the best starting points for anyone trying to understand, learn or connect with the modern game. It provides information, rules, events, contacts, equipment and support for schools or organisations that want to learn Kī-o-rahi.

  • Best for: general information, events, contacts and starting a school or community programme.

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  • Kī o Rahi Tāmaki Makaurau is an Auckland-based regional sport organisation for Kī-o-rahi. It supports delivery, tournaments, equipment, referees and school competitions across the Auckland region.

  • Best for: Auckland schools, regional competition, tournament delivery and local development.

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  • Tū Mātau Ora is a Wellington-based taonga tākaro provider and advocate. It works with Māori games, education, community delivery and inclusive versions of Kī-o-rahi, including wheelchair and adapted play.

  • Best for: Wellington activity, taonga tākaro education, rules, cultural delivery and inclusive sport.

Note: Kī-o-rahi is best described as a living Māori heritage sport with strong New Zealand school, community and cultural support, plus small but meaningful international links. The sport is not yet organised globally in a professional or commercial way, but it has credible development pathways through schools, regional sport bodies, Māori sport providers, community events and cultural education.

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